#pragma once

#include "Cloud.h"
#include "Location.h"

class CloudGen {

public:
	static std::list<WorldObject*> getClouds(int minx, int miny, int maxx, int maxy);
	//int getClouds(int minx,int miny,int maxx, int maxy);

private:
	CloudGen();
	CloudGen(const CloudGen&);
	~CloudGen();




};